![]() He has also addressed the importance of having free content in a game that focuses on microtransactions for income: Also, you can choose to turn off input MM. ![]() We'll do our best to make sure everyone is having the best experience possible. What we've done is set some numbers such that if we really can't find good ping games then it will mix input MM. He's been addressing issues such as ping for Oceania players, free content, and customizable HUDs in the upcoming shooter.įirst up is ping issues in matchmaking for Oceania players, with Mark saying:Īgreed. XDefiant is headed to the PS5, Xbox Series X|S and PC, with the PS4 and Xbox One versions incoming at a later date.XDefiant Executive Producer Mark Rubin has been quite active on Twitter recently answering fan questions and concerns. Good news all around, right? Hopefully, a proper release date is revealed soon. Still a lot of work to get to final.įinally, a fan asked Rubin about the headshot symbol being present in the killfeed and this has been confirmed to be something the dev team missed and it will be added. On to the gameplay side of things, Rubin confirmed that one-life modes (like Search & Destroy) is indeed incoming, though there is a “lot of work” to get it to its final iteration. Most games fail the first sub and even the second sub often has a list of must fixes for a day 1 patch. Rubin confirmed that failing is part of the release schedule, as most games fail its first and even second submission. Offering more insight to the development process, a fan asked Rubin what happens if the game fails its certification. Although we are still on track we won’t really know until we get reports back from 1st parties on our submission.Ĭonfused what a “first-party” is? Rubin clarified to a fan that it is, in fact, the platform holders. Nothing is changed on our anticipated release time frame. ![]() □Īlso, this is just an update on the process. Normally, a game would already be certing when the beta goes……live, but we used our beta as a real test to make the game better. Also, I know it’s been some time since our beta already and I know usually that means launch is soon after but for us as we’ve done in the past our betas are real tests and not marketing moments. Don’t worry, as soon as I have more info……I will share it. ![]() We are in the process of getting approved by 1st parties, but because this is our first time getting this version of the engine through cert, it’s going to take a bit longer than usual. Quick insight into what’s going on right now. Don’t worry, as soon as I have more info…įor the sake of an easier read, we’ve compiled the entire tweet chain below. It’s just a matter now of getting approved by first-party platform holders for certifcation. Over on Twitter, Producer Mark Rubin announced that the XDefiant release is “still on track” and “nothing has changed” on that front. The dev team has issued a new announcement regarding the XDefiant release window, and it’s good news. While Ubisoft has already announced that XDefiant is set for release sometime in “summer,” we still haven’t heard anything about when it will exactly be out. ![]()
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